It has a real “Honey, I shrunk the kids” vibe with huge hot dog rolls, ketchup bottles and cans of beer strewn across the place. It’s set on a picnic table within a back garden and for some reason everybody has been shrunk down to the size of ants. Micro is perhaps the standout of the whole pack.
And there is a nice mix of open killing grounds and more tightly-packed areas, particularly within the castle itself.
There is a moat around the castle and a drawbridge which made for some interesting surprise kills. Like the Berserk map from the previous DLC pack, Citadel is visually and thematically a really interesting place for a futuristic shooter.
Lots of greens and reds in a medieval style fantasy location complete with castle, battering ram and even a Mage’s tower in the distance. The sun sets on another Treyarch Call of Duty for a couple of years with the last instalment of Black Ops III DLC, and it seems that with Salvation the team could well have pulled it out of the bag with this final batch of multiplayer maps, and conclusion to the zombies story.Ĭitadel was the first map I played on, and immediately I was struck by the colours.